traits

Anima Squad

Anima Squad

Yuumi
Leona
Illaoi
Sylas
Xayah
Aurora
Seraphine
Vayne
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.

3
10 ArmorMR, 5% DA,
5
30 ArmorMR, 12% DA,
7
45 ArmorMR, 20% DA,
10
75 ArmorMR, 25% DA,


Weapons scale with Anima Squad star level and stage.
Bastion

Bastion

Illaoi
Shyvana
Poppy
Galio
Renekton
Sejuani
Jax
Your team gains 10 Armor and Magic Resist. Bastions gain more.
For the first 10 seconds of combat, Bastions increase their bonus by 100%.

2
18 ArmorMR
4
40 ArmorMR
6
70 ArmorMR Non-Bastions gain an additional 30 ArmorMR.
BoomBot

BoomBot

Kog'Maw
Skarner
Fiddlesticks
Urgot
Cho'Gath
BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals magic damage. 8% of damage taken contributes to damage dealt.

2
150 magic damage
4
325 magic damage
6
Fire two missiles, each dealing 225 magic damage
Bruiser

Bruiser

Gragas
Darius
Mordekaiser
Cho'Gath
Alistar
Dr. Mundo
Kobuko
Your team gains 100 Health. Bruisers gain more.

2
20% Health
4
45% Health
6
70% Health
Strategist

Strategist

Neeko
Yuumi
LeBlanc
Ziggs
Ekko
Combat Start: Allies in the back 2 rows gain Damage Amp. Allies in the front 2 rows gain Durability. Strategists get triple.

2
6% DA, 4% DR
3
9% DA, 6% DR
4
12% DA, 8% DR
5
15% DA, 10% DR
Executioner

Executioner

Urgot
Rengar
Vex
Graves
Varus
Executioner Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
If the target's Health is below 20%, the bonus Critical Strike Damage is doubled.

2
25% Crit, 5% CritMult
3
35% Crit, 10% CritMult
4
45% Crit, 15% CritMult
5
50% Crit, 15% CritMult; also gain 12% Durability
Cyberboss

Cyberboss

Poppy
Ziggs
Veigar
Kobuko
Your strongest Cyberboss upgrades to its final form and gains Health, Ability Power, and its ability hits more enemies.

2
25% Health, 20 AP
3
33% Health, 30 AP
4
All Cyberbosses upgrade. Your strongest Cyberboss gains 40% Health and 40 AP.
Divinicorp

Divinicorp

Morgana
Gragas
Rhaast
Vex
Senna
Renekton
Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play.

Divinicorp champions gain double.

1
100% bonus.
2
110% bonus.
3
125% bonus.
4
140% bonus.
5
160% bonus.
6
180% bonus.
7
200% bonus.


Morgana -  AP%
Rhaast -  Armor MR
Senna -  AD%
Gragas -  Health
Vex -  Crit%
Renekton -  AS%
Emblem -  AllyHealing%
Exotech

Exotech

Jhin
Mordekaiser
Zeri
Varus
Naafiri
Sejuani
Jax
Gain unique items that can only be equipped by Exotech champions. They gain Health and Attack Speed for each item equipped.

3
50 Health, 2% AS,
5
150 Health, 5% AS,
7
225 Health, 9% AS,
10
500 Health, 40% AS,Enhance.
Nitro

Nitro

Nidalee
Shyvana
Elise
Kindred
Every round, unique Nitro champions grant Chrome to R-080T, based on their star level. Each Chrome grants 14 Health and 1 Ability Power.
At 200 Chrome, it upgrades to T-43X!

3
Summon R-080T!
4
Fire a giant laser!


Chrome per star: 0/0/0/0
Golden Ox

Golden Ox

Annie
Jarvan IV
Graves
Alistar
Viego
Aphelios
Golden Ox gain Damage Amp and have a chance to drop gold on kill.
If you spend gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus. Rerolls count double towards gold spent.
(Golden Ox must have fought last round)

2
13% DA, 20% gold
4
20% DA, 50% gold
6
25% DA, 75% loot, 7% chance loot is a component

Current Bonus: % DA
Marksman

Marksman

Jhin
Xayah
Kindred
Aphelios
Jinx
Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%.

2
18% AD
4
35% AD. After 8 seconds, gain 20% AD every 6 seconds.
Syndicate

Syndicate

Darius
Twisted Fate
Braum
Shaco
Miss Fortune
Get a Kingpin hat that uniquely upgrades a Syndicate champion's ability.
Syndicate champions gain Health and Damage Amp.

3
100 Health, 5% DA, 1 Kingpin
5
400 Health, 15% DA, 2 Kingpins
7
500 Health, 20% DA, Upgrade Kingpin effect
God of the Net

God of the Net

Garen
After 2 player combats, open an Armory of Trait Mods that permanently reprogram a champion to benefit from a trait (but not contribute).

Every time you get a Trait Mod, the next one requires 1 additional round.

Rounds remaining:
Champions can only have one Trait Mod.

Equipped Mods:
-
-
-
-
-
-
-
-
-
Overlord

Overlord

Renekton
The Overlord takes a bite out of the unit in the hex behind him, dealing 40% of their max Health as true damage. He gains 40% of their Health and 25% of their Attack Damage.
Street Demon

Street Demon

Neeko
Rengar
Brand
Dr. Mundo
Samira
Zyra
Jinx
Ekko
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.
Street Demons double all bonuses.

3
+6% Health, 6 AP, 6% AD
5
+10% Health, 10 AP, 10% AD
7
+15% Health, 15 AP, 15% AD
10
+50% Health, 50 AP, 50% ADPaint the town!
Slayer

Slayer

Zed
Jarvan IV
Senna
Vayne
Dr. Mundo
Shaco
Slayers gain Attack Damage and Omnivamp. Overhealing heals the lowest percent Health Slayer for 50% of the excess amount.

2
15% AD, 15% AllyHealing
4
40% AD, 15% AllyHealing
6
70% AD, 20% AllyHealing
Cypher

Cypher

LeBlanc
Vi
Draven
Zed
Galio
Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies.

You may trade your Intel for loot one time on round
0-0, 0-0, 0-0, 0-0, or 0-0.
After trading Intel, Cypher champions gain Attack Damage and Ability Power.

3
1x Intel, 30% ADAP
4
1.5x Intel, 45% ADAP
5
2x Intel, 55% ADAP
A.M.P.

A.M.P.

Yuumi
Nidalee
Annie
Samira
Naafiri
A.M.P. champions upgrade their abilities in unique ways with Amp (AMP). They also gain Health.

2
1 AMP, 100 Health
3
2 AMP, 200 Health
4
3 AMP, 350 Health
5
4 AMP, 500 Health
Rapidfire

Rapidfire

Kog'Maw
Draven
Zeri
Twisted Fate
Kindred
Your team gains 10% Attack Speed. Rapidfire champions gain more on each attack, stacking up to 10 times.

2
4% AS per stack
4
10% AS per stack
6
24% AS per stack
Techie

Techie

Fiddlesticks
Mordekaiser
Shyvana
Brand
Veigar
Seraphine
Viego
Zyra
Techies gain Ability Power.
Enemies hit by their abilities deal 10% less damage for 3 seconds.

2
20 AP
4
50 AP
6
85 AP
8
125 AP Enemies hit deal 18% less damage.
Dynamo

Dynamo

Jhin
Morgana
Elise
Aurora
Miss Fortune
Every 3 seconds, your team gains Mana. Dynamos gain 100% more.

2
5 Mana
3
7 Mana
4
10 Mana
Vanguard

Vanguard

Skarner
Leona
Vi
Sylas
Rhaast
Jarvan IV
Braum
Vanguards gain 10% Durability while Shielded.
Combat start and 50% Health: Gain a max Health Shield for 10 seconds.

2
16% max Health
4
32% max Health
6
40% max Health;16% DR while Shielded
Soul Killer

Soul Killer

Viego
Gain a hologram copy of the highest cost enemy Viego helped kill last round. It has 900/1350/9001 Health, deals 30%/40%/200% damage, and has 1 recommended item.
Virus

Virus

Zac
The Virus infects your shop with a 10% chance to spawn a bloblet. When purchased, it merges and increases the strongest Zac's max Health by 3% and Ability Power by 4.

(Total Bloblets: )